Welcome to my homepage!
My name is Max Limper, and I'm a computer graphics researcher at Fraunhofer IGD and a PhD student at TU Darmstadt, Germany, under the supervision of Dieter W. Fellner. Recently, I also spent 6 months in Vancouver, visiting Alla Sheffer's Digital Geometry Processing Group at UBC.
My primary fields of interest are UV mapping, mesh processing, and 3D data compression and transmission. I am currently heading the development of InstantUV, a framework for automated UV mapping and Web-ready 3D content optimization.
On this page, you can find some of my publications on 3D graphics topics. You can also find some of my creative, free-time private stuff, which is, at least loosely, related to computer graphics or game projects. If you want to contact me, please write an email to my ACM address: max.limper( at )siggraph.org
Enjoy your stay, and have fun!