Welcome to my homepage!
My name is Max Limper, and I'm a computer graphics researcher at Fraunhofer IGD and a PhD student at TU Darmstadt, Germany (Supervisor: Dieter W. Fellner). My primary fields of interest are UV mapping, mesh processing, and 3D data compression and transmission. I am heading the development of instantUV, a framework for automated and UV mapping and Web-ready 3D content optimization.
Currently, I'm located in Vancouver, where I am a visiting the Digital Geometry Processing Group at the University of British Columbia as an international research student.
On this page, you can find some of my publications on 3D graphics topics. You can also find some of my creative, free-time private stuff, which is, at least loosely, related to computer graphics or game projects. If you want to contact me, please write an email to my ACM address: max.limper( at )siggraph.org
Enjoy your stay, and have fun!