Welcome to my homepage!
My name is Max Limper, and I'm a computer graphics researcher at Fraunhofer IGD and a PhD student at TU Darmstadt, Germany (Supervisor: Dieter W. Fellner). My primary fields of interest are UV mapping, mesh processing, and 3D data compression and transmission. I am heading the development of InstantUV, a framework for automated and UV mapping and Web-ready 3D content optimization.
I received my Diploma in computer science from Siegen University, under the supervision of Prof. Andreas Kolb. Recently, I spent 6 months in Vancouver, where I visited Alla Sheffer's Digital Geometry Processing Group at UBC.
On this page, you can find some of my publications on 3D graphics topics. You can also find some of my creative, free-time private stuff, which is, at least loosely, related to computer graphics or game projects. If you want to contact me, please write an email to my ACM address: max.limper( at )siggraph.org
Enjoy your stay, and have fun!