Welcome to my homepage!
My name is Max Limper, and I'm a computer graphics researcher and entrepreneur. My fields of interest are 3D geometry processing, UV mapping, and all things related to computer graphics. I co-founded DGG and wrote the inital version of their RapidCompact software for 3D data optimization (which was during my PhD, and it was still called MOPS back then). I have been managing director and CEO of the company since its foundation in 2018.
I obtained my PhD, on the optimization of 3D data for online presentation, at TU Darmstadt, Germany, under the supervision of Dieter W. Fellner, while working at Fraunhofer IGD. During my final year, I also spent 6 months in Vancouver, visiting Alla Sheffer's Digital Geometry Processing Group at UBC.
On this page, you can find some of my publications on 3D graphics topics. You can also find some of my creative, free-time private stuff, which is, at least loosely, related to computer graphics or game projects. If you want to contact me, please write an email to my ACM address: max.limper( at )siggraph.org
Enjoy your stay, and have fun!